Away We Stay: Elegance & Violence
In Town Beth Downing In Town Beth Downing

Away We Stay: Elegance & Violence

This is a game that is thoroughly elegant below the knees and unabashadly violent above them. These humans soar and dance and sidestep and sprint without not one iota of attention paid to what their skates are doing.

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Away We Stay: Firsts
In Town, Self Beth Downing In Town, Self Beth Downing

Away We Stay: Firsts

You know that moment when you know you're going to have to do something really, desperately unpleasant? And you know that it's going to suck and that you're actively making the choice to do the sucky thing? But you also know that if you don't, something awful is going to happen and you'll rue the day when you had the choice whether or not to do the sucky thing?

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Away We Go: Lasts
In the Wild, Self Beth Downing In the Wild, Self Beth Downing

Away We Go: Lasts

Why do we assign so much importance to what happens at the end? Why do the feelings in the last few minutes count for more than the thousands that came before? As if a good "last" could make up for any shortcomings beforehand.

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